Love this idea - having to type each line really makes me engage with the writing. I am definitely guilty of skimming and barely comprehending short pieces of fiction I stumble across, but this forced me to actually digest and appreciate each line. Is there a coded relationship between the shapes and stars that form the vertices? Or did you place the stars by hand?
Ah thank you so much for playing and I’m glad the format helped you engage with the words!! The way I constructed each level was by tying a relationship between a fragment of text and a star (they have the same origin), and then pasted in an SVG of the shape I wanted for a level and arranged each fragment/star piece along the edges of the SVG. That same SVG icon is used to show the constellation at the end of the level.
If I were to make this a fully-developed game, I’d use Path2D nodes to draw shapes, then equally space nodes along that Path2D to programmatically place the fragment/star pieces. Since the game was short I didn’t go that direction.
Sounds like solid prototyping to me! It's so rare that I am using any art asset that is not a low-res pixelated sprite, it's always interesting to hear how other games handle vector art!
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noice game
This is incredibly sweet, good job you two!
thank you so much midluuna!!!!
such a lovely little concept and affecting words that made me emotional. the beautiful music helps tie it all together
thank you so much for playing and for your kind words <3
Love this idea - having to type each line really makes me engage with the writing. I am definitely guilty of skimming and barely comprehending short pieces of fiction I stumble across, but this forced me to actually digest and appreciate each line. Is there a coded relationship between the shapes and stars that form the vertices? Or did you place the stars by hand?
Ah thank you so much for playing and I’m glad the format helped you engage with the words!! The way I constructed each level was by tying a relationship between a fragment of text and a star (they have the same origin), and then pasted in an SVG of the shape I wanted for a level and arranged each fragment/star piece along the edges of the SVG. That same SVG icon is used to show the constellation at the end of the level.
If I were to make this a fully-developed game, I’d use Path2D nodes to draw shapes, then equally space nodes along that Path2D to programmatically place the fragment/star pieces. Since the game was short I didn’t go that direction.
Sounds like solid prototyping to me! It's so rare that I am using any art asset that is not a low-res pixelated sprite, it's always interesting to hear how other games handle vector art!
Such a beautiful experience Fletch! I had an amazing time playing this game!
Thank you so much MaYo!!! Really appreciate the kind words <3
Very sweet little game, music was great too!
Thank you so much for playing!! Lemon really knocked it out of the park with this one!!
this is such a wholesome and relaxing game <3 and the music is beautifully complementary. well done!
Thank you so much!! <3