OOPS Airlines

OOPS Airlines needs your help!

After the terrible ClownShrike virus shut down all of the airport's systems, it up to you, the sole air-traffic controller, to manually direct flights to the runway!

Carefully plan routes for each plane - but watch out! Once a flight path is connected to the airport, it cannot be altered. Plan wisely to guide the incoming flights to safety!

Controls

  • Arrow keys - pan the camera around, or switch between focused flights
  • Z/C - place a node on the map
  • X - zoom out
  • P - open the pause menu (tutorial and settings found here)
    • Arrow keys to navigate, ENTER to select an option

About

This game is a submission to LOWREZJAM 2024! It was made in 2 weeks using PICO-8. The optional theme I chose to go with was "All Systems Have Broken". I was inspired by Flight Control, which I used to play as a kid with similar gameplay.

Credits

Patch Notes

  • August 14, v1.1 - small graphical bug with cursor is fixed
  • August 14, v1.0 - game is released

Download

Download
oops-airlines_windows.zip 993 kB
Download
oops-airlines_osx.zip 7.3 MB
Download
oops-airlines_linux.zip 754 kB
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oops-airlines.p8.png 31 kB

Comments

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(1 edit)

D:

managed to get up to around 690 points tho lol

Oh no!! So sorry about your run 😭 I thought I had squashed this bug but it’s a tricky one it would seem. I’ll try to put out a post-jam update when ratings are in to fix 💜

(+1)

One of my favorite entries to the jam, it perfectly encapsulates the theme and goes with “the wacky, having fun vibe” all throughout.

Controls are neat, the zoom feature in itself would a feat of programming, having to juggle planes with different speed is stressful in a fun way.

OST is an abosule bop, the whole package here is just perfect.

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Really solid work here. The music was catchy and the visuals were surprisingly clear for how complicated the paths were starting to get. I had the thought that this entire game would be resolved by just making a cue and routing appropriately, but then the slow planes reaaaaally throw a wrench in that.

I think I wish the selectable spot for landing  a plane was a little larger. I kept accidentally clicking past the runway and into the space in front of the hangar and having to undo. Extremely minor nitpick though.

I got like 80 points, so I hesitate to comment on depth, but I do wonder if more verbs would help extend this game's lifespan a little bit. A quick "do a little spiral" input or some other panic command, maybe?

(+1)

More verbs would definitely give more playability, great thought! Other things I had on my wishlist were:

  • optional route incentives, like point multipliers that spawn around the map occassionally
  • different levels with different airport positions / multiple airports
  • achievements for reaching certain thresholds
  • differently sized aircraft in addition to different speeds
  • limited node economy to restrict plane paths
  • and more :D

Maybe I’ll revisit the game in the future and build it out a bit more! Thanks so much for playing!

(+1)

Sounds sick!

Just wanted to circle back and say that after playing a few more games submitted to the jam, I think this is a really stellar entry. Excellent work here.

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I love how quickly it becomes chaotic :D It is a really fun and impressive game, I also loved the music and the variation of the planes. Also, I think I found a job that I should not take... :)

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Thankfully this job is (probably) nothing like being an ATC 😂 Thank you for the kind words!! Glad you liked it <3

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The music is so catchy! The zoom effect is also so cool!

Thank you so much!! I was very proud of the zooming <3

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Impressive game!

Thank you so much! Really appreciate the kind words 💜

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This is a genious idea, and so well implemented!

(+1)

Thank you so much for playing and for the kind words!! <3

(+1)

This game is FUN!!! I really love the design and mechanics. The zoom camera came in super handy when planning my routes. My high score is 120!

That’s great!! I’m glad you enjoyed the zoom feature, I had a lot of fun building that system! Thank you so much for playing 💜

(+1)

At first I was slightly confused but quickly caught on. I had so much fun playing this Fletch!! You did so good. I love that you used the plane fiasco as inspo as well!

Thank you so much!! Yes I had a blast putting things together and the recent outage was the perfect inspiration 😂

(+1)

This is so much fun! At some point everything just gets so mixed up, I know a plane WILL crash, it's just a matter of when. 10/10, would not want to do this in real life, but I'll do this for hours as a game. :D

(+1)

Thank you so much for playing fable!!! So glad it was a good kind of chaos 😁

(+1)

Stellar art, a straightforward and fun game mechanic, lots of fun little details, and a catchy soundtrack. OOPS I just lost track of time playing this because it's that great!!

Awww Soren thank you so much for playing!! So glad you had a good time!

(+1)

This is my favorite Fletch game - and I own a physical copy of SPEEDCAT! The rules are very straightforward, but there is a ton of complexity. I really love that the flight paths are locked in once you create them. I am constantly stressed playing games like Mini Metro because it feels like you are constantly encouraged to re-optimize the roads. I like that you are only ever adding new pieces to the puzzle, never rebuilding the whole puzzle from scratch.

(+1)

Thank you so much for the kind words and for your continued support of my game dev journey - from the very beginning!! So glad you liked this game <3

(+1)

This is flippin’ brilliant! :D Bloody well done!

Thank you so much!! Glad you had a good time 💜